﻿using System;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;
using GameSimulator.Model;

namespace GameSimulator.Model
{
       
   

    public class Game
    {
        public Game() { }
        public Game(int gameId, String gameName, GameSubjectType gsType, GameType gt, int numberOfQuestion)
        {
            this.gameId = gameId;
            this.gameName = gameName;
            this.gameSubject = gsType;
            this.gameType = gt;
            this.numberOfQuestion = numberOfQuestion;
        }
        public int gameId { get; set; }
        public string gameName { get; set; }
        public string gameDesc { get; set; }
        public GameSubjectType gameSubject { get; set; }
        public GameType gameType { get; set; }
        public int numberOfQuestion { get; set; }         

    }
    
   

}

